Why You Have to Localize Your Mobile Game Today
Introduction Game localization is a bit like going to the dentist. It has to be done sooner or later, but we keep putting it off until it’s way too late. However, by then things...
Introduction Game localization is a bit like going to the dentist. It has to be done sooner or later, but we keep putting it off until it’s way too late. However, by then things...
This is part of our series “Bring it to the world” which profiles websites and apps that offer localized versions to reach happy users from many parts of the world. Classcraft is a role-playing...
Let’s say you have an app that’s specifically designed for users in the USA, or the UK, or other countries where English is their primary language. Would you still need your app translated then? In...
Introduction For English speakers, it’s easy to pretend as if the internet is just a giant English-language playground, ruled by American companies like Apple, Google, and Microsoft. But that sense of dominance can be...
“I AM ERROR” – Nintendo’s famous localization error. Back in 1987, gamers playing the English-language version of Zelda II encountered one of the most confusing messages in gaming history. Link would walk into a...
Gamers are constantly seeking new games to “destroy”, I mean to complete and if it’s in the language they speak in, then that’s a plus. In the past recent years, game developers have gotten...
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